Muse Biography: RolePlayDoc
Feb. 8th, 2010 09:22 pmMuse Name: RolePlayDoc
Fandom: A Back To The Future RPG
In Charge Of: The Sims 2 stories, the RP characters
Submuses: RolePlayMarty
–>Note: RolePlayDoc originally didn’t have a submuse. As Marty was played by someone else, I didn’t feel comfortable having him in the headspace. I instead had RPD communicate with the game Marty via walkie-talkie watches. After a long while, though, I started to feel bad he didn’t have a Marty on-site. I decided to create a Marty of my own with the same memory and brought him into the headspace shortly after MuseicalMarty of the RP characters was rejected from Beyond the Rift.
Significant Other: DeadClara Clayton
Origins: RolePlayDoc actually started out as an RPG character himself. On one of the BTTF message boards I visit, someone started up a BTTF roleplaying thread. I decided to go ahead and take on the role of Doc. The thread itself was a lot of fun and involved doing a lot of major damage to the timeline of the movies. Near the end, though, it took a rather dramatic turn, what with Marty getting stuck in the future and Doc getting captured by one of the groups of time travelers chasing them. The leader of said time travelers turned out to be his unfairly-committed self from Hell Valley. I’d been reading some rather depressing comics at the time, and I decided to have a beaten-down Doc commit suicide in a desperate attempt to save the space-time continuum. I fully expected someone to travel through time and stop him.
Except that – the founder of the thread stopped the roleplay right afterwards. And due to an argument between him and some of the other players, it was never restarted. Cue the Doc character I had created showing up to haunt my headspace, rather upset. After a futile try to evict him, I let him stay and put him in charge of the Sims 2 story journal I’d created at the time. As I created more Sims 2 LiveJournals and got into LJ roleplay with Clockwork and his gang, RPD’s influence increased to involve all gaming and roleplay efforts. (Basically, he can be seen as the Inkwell characters’ boss, making sure they all get some form of playtime.)
Personality: RolePlay, despite entering my headspace as a rather annoyed ghost, is actually fairly calm and quiet when he’s in a good mood. He does have a rather large cynical side, especially about time travel and the problems it can cause. He can be very pushy about his area of muse influence as well, and tends to get on my back if he doesn’t think I’m doing enough. He’s probably the most effective one at poking me, simply because those ghostly fingers are ice cold. He’s also still a bit bitter about the circumstances around his death – this was alleviated somewhat when I finally got him a submuse.
Distinguishing Marks: RolePlayDoc looks like a Part I Doc for the most part. His clothing is a average pair of tan pants and the green shirt you can sort of see under Doc’s radiation suit in Part I. He also wears a special watch that doubles as a walkie-talkie. In ghost form, he’s a spectral green version of Doc that glows faintly and hovers over the floor. He also has large cuts on both his wrists and across his neck, though these he can and usually does hide.
RolePlayMarty looks like a Part I Marty. He wears the full Part I Marty ensemble complete with down vest, although his calculator watch has been replaced by a walkie-talkie one.
Special Abilities: RolePlayDoc came to the muse house as a ghost. He has the ability to walk through walls, manipulate objects, and turn the area he occupies ice cold. Some years after he arrived, I decided to give him a solid, living form as a Christmas present, and enlisted the other Docs’ help. We attempted to build a machine to bring him back to life, but that just caused chaos by morphing some of the other Docs and Martys into different forms (which ended up permanently altering one Doc and Marty – see HatterDoc’s entry). I finally inadvertently used my “authorial privilege” to bring him back to life by shouting in frustration, “Do I just say he’s alive again?!” He has the ability now to switch between the forms at will – though if he gets a case of the hiccups, he tends to switch back and forth randomly.
RolePlayMarty is a normal Marty.
Fandom: A Back To The Future RPG
In Charge Of: The Sims 2 stories, the RP characters
Submuses: RolePlayMarty
–>Note: RolePlayDoc originally didn’t have a submuse. As Marty was played by someone else, I didn’t feel comfortable having him in the headspace. I instead had RPD communicate with the game Marty via walkie-talkie watches. After a long while, though, I started to feel bad he didn’t have a Marty on-site. I decided to create a Marty of my own with the same memory and brought him into the headspace shortly after MuseicalMarty of the RP characters was rejected from Beyond the Rift.
Significant Other: DeadClara Clayton
Origins: RolePlayDoc actually started out as an RPG character himself. On one of the BTTF message boards I visit, someone started up a BTTF roleplaying thread. I decided to go ahead and take on the role of Doc. The thread itself was a lot of fun and involved doing a lot of major damage to the timeline of the movies. Near the end, though, it took a rather dramatic turn, what with Marty getting stuck in the future and Doc getting captured by one of the groups of time travelers chasing them. The leader of said time travelers turned out to be his unfairly-committed self from Hell Valley. I’d been reading some rather depressing comics at the time, and I decided to have a beaten-down Doc commit suicide in a desperate attempt to save the space-time continuum. I fully expected someone to travel through time and stop him.
Except that – the founder of the thread stopped the roleplay right afterwards. And due to an argument between him and some of the other players, it was never restarted. Cue the Doc character I had created showing up to haunt my headspace, rather upset. After a futile try to evict him, I let him stay and put him in charge of the Sims 2 story journal I’d created at the time. As I created more Sims 2 LiveJournals and got into LJ roleplay with Clockwork and his gang, RPD’s influence increased to involve all gaming and roleplay efforts. (Basically, he can be seen as the Inkwell characters’ boss, making sure they all get some form of playtime.)
Personality: RolePlay, despite entering my headspace as a rather annoyed ghost, is actually fairly calm and quiet when he’s in a good mood. He does have a rather large cynical side, especially about time travel and the problems it can cause. He can be very pushy about his area of muse influence as well, and tends to get on my back if he doesn’t think I’m doing enough. He’s probably the most effective one at poking me, simply because those ghostly fingers are ice cold. He’s also still a bit bitter about the circumstances around his death – this was alleviated somewhat when I finally got him a submuse.
Distinguishing Marks: RolePlayDoc looks like a Part I Doc for the most part. His clothing is a average pair of tan pants and the green shirt you can sort of see under Doc’s radiation suit in Part I. He also wears a special watch that doubles as a walkie-talkie. In ghost form, he’s a spectral green version of Doc that glows faintly and hovers over the floor. He also has large cuts on both his wrists and across his neck, though these he can and usually does hide.
RolePlayMarty looks like a Part I Marty. He wears the full Part I Marty ensemble complete with down vest, although his calculator watch has been replaced by a walkie-talkie one.
Special Abilities: RolePlayDoc came to the muse house as a ghost. He has the ability to walk through walls, manipulate objects, and turn the area he occupies ice cold. Some years after he arrived, I decided to give him a solid, living form as a Christmas present, and enlisted the other Docs’ help. We attempted to build a machine to bring him back to life, but that just caused chaos by morphing some of the other Docs and Martys into different forms (which ended up permanently altering one Doc and Marty – see HatterDoc’s entry). I finally inadvertently used my “authorial privilege” to bring him back to life by shouting in frustration, “Do I just say he’s alive again?!” He has the ability now to switch between the forms at will – though if he gets a case of the hiccups, he tends to switch back and forth randomly.
RolePlayMarty is a normal Marty.